Aaron - Madanchi Green Spice
Posts : 492 MoonLight Points : 62 Join date : 2009-07-31 Age : 33 Location : England
| Subject: Re: Building Quality Sat Aug 08, 2009 6:33 pm | |
| I tried yours Deza the race with lava underneath me. I died on the invisible jump pas is it me or do the building close up like in ana dventure look kinda bad, not all but most i have encountered. Some too hexagon shaped, etc | |
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Deza007 Pink Spice
Posts : 231 MoonLight Points : 7 Join date : 2009-07-24
| Subject: Re: Building Quality Sat Aug 08, 2009 7:25 pm | |
| Its your graphics settings. Set texture level to "high" then while playing an adventure, open the cheat window and type: highrestexturelevel
Also, I split the thread to prevent it from going off topic. | |
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Aaron - Madanchi Green Spice
Posts : 492 MoonLight Points : 62 Join date : 2009-07-31 Age : 33 Location : England
| Subject: Re: Building Quality Sat Aug 08, 2009 7:36 pm | |
| neh its not my settings, every set to high and higrestexture level doesnt effect it. player model quality on high, textures, shadows med, graphcis effects, lighting etc. oh nd i mean the buildings in general, not just your lvl. good idea moving it | |
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Deza007 Pink Spice
Posts : 231 MoonLight Points : 7 Join date : 2009-07-24
| Subject: Re: Building Quality Sat Aug 08, 2009 7:38 pm | |
| Hmmm... strange. Does anyone else have any ideas? | |
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Aaron - Madanchi Green Spice
Posts : 492 MoonLight Points : 62 Join date : 2009-07-31 Age : 33 Location : England
| Subject: Re: Building Quality Sat Aug 08, 2009 7:45 pm | |
| i dnt think its a problem but i think its just the games graphics, i mean when in civ or space stage the buildings look good, but when in an adventures, since your close in. They dont look as good, nd u can c what they actually r like close up. | |
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